Unity Asset - A Pathfinding Project Pro v4.2.15
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Requirement: Unity 2018.4.19 or higher | File size: 5.9 MB
The A* Pathfinding Project is a powerful and easy to use pathfinding system for Unity. With blazing fast pathfinding your AIs will be able to find the player in complex mazes in no time at all.
Features
Supports grid, navmesh, point and hexagonal graphs. Automatic navmesh generation to save you from doing it manually. Fully multithreaded so it will barely affect the frame rate. Path post-processing using raycasting, smoothing and using the funnel algorithm. A single line of code for a pathfinding call. Graphs can be saved to files. Local Avoidance both in the XZ and XY plane. Source code included. Supports updating graphs during runtime.
Includes a total of 16 example scenes to help you get started. Also, a comprehensive online documentation where almost all functions and variables are documented.
On the package website you can also find a beta version with many new features such as burst-powered graph scanning and local avoidance, improved APIs and many bug fixes.
What's New
Updates: official site does not provide any info about changes in this version.
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